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Game design · Development · User research

INCORPORATE SOLUTIONS

An award-winning interactive horror game that explores how exploitative corporate environments create stress for employees.

Role
Project Lead & Sole Developer
Tools / deliverables
Unity, C#, Maya and Nomad Sculpt
Year
2026

Project overview & strategy

INCORPORATE SOLUTIONS illustrates the effects of stressful corporate environments through interactive storytelling.

The project won Best Overall Project at the University of York Creative Technologies Showcase. A week-by-week Gantt chart kept the solo production on schedule.

Technical implementation

Simple drag-and-drop minigames made the mechanics immediately understandable.

I created a reusable cutscene system with ScriptableObjects and used changing ambient lighting and glitch effects to represent the character’s mental deterioration.

User research & analysis

Formal user testing was designed and conducted within university ethical guidelines.

A combination of quantitative and qualitative questions showed that participants consistently identified the intended themes, including exploitative leadership and workplace stress.